DIMENSIONS
Friday, 18 March 2016
Tutorial - head modeling from box - normal speed
Working with Lights - Part 3
Working with Lights - Part 2
Working with Lights - Part1
Creating Materials and Maps - Part 3
Creating Materials and Maps - Part 2
Creating Materials and Maps - Part 1
Animating Transforms
Modeling Objects - Part 2
Modeling Objects - Part 1
Using Modifiers
Duplicating and Cloning
Getting started in 3ds max
.
...
...
..
...
Using the ViewCube and SteeringWheels
Navigating in the Scene
Working with Viewports
Touring the User Interface
Using Normal Maps - Part 2 - High Poly Models
Using Normal Maps - Part 3 - Low Poly Models
Using Normal Maps - Part 4 - Unwrapping
Using Normal Maps - Part 5 - Packing UVs
Using Normal Maps - Part 6 - Render to Texture
Using Normal Maps - Part 7 - Putting it Together
Using Normal Maps - Part 1 - Introduction
Using the 3ds Max Search Commands Tool
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)
Getting started in max (tutorials)
...
النظام الشمسي الكواكب الداخليه
Lighting & Rendering Fundamentals - Light & colour Theory
Lighting & Rendering Fundamentals - Light & colour Theory from cg academy full course 14 video for download first video ...